info@cgbot.com.mx

Austin, TX  ·  Monterrey, MX

Game Art & Engineering Studio — Austin · Monterrey

We build the art and code behind the games you love.

Full-cycle co-development for the world's most ambitious studios. AAA craft, competitive rates, and a team in your time zone.

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Our Clients

Trusted by industry giants.

Shipped Titles

Games we've worked on.

Call of Duty: Black Ops 6 cover art

Call of Duty: Black Ops 6

Activision · Raven Software

Fortnite cover art

Fortnite

Epic Games

Rocket League cover art

Rocket League

Psyonix · Epic Games

EA Sports FC 25 cover art

EA Sports FC 25

EA Sports

Madden NFL 24 cover art

Madden NFL 24

EA Sports

The Outer Worlds cover art

The Outer Worlds 2

Obsidian Entertainment

Borderlands 4 cover art

Borderlands 3 & 4

Gearbox · 2K

Roller Champions cover art

Roller Champions

Ubisoft

Remnant 2 cover art

Remnant 2

Gunfire Games · Gearbox

Star Wars: The Old Republic cover art

SW: The Old Republic

BioWare · EA

Marvel Contest of Champions cover art

Marvel Contest of Champions

Kabam

Far Cry 6 cover art

Far Cry 6

Ubisoft

Overwatch 2 cover art

Overwatch 2

Blizzard Entertainment

New World: Aeternum cover art

New World: Aeternum

Amazon Games

Star Citizen cover art

Star Citizen

Cloud Imperium Games

Resident Evil 4 VR cover art

Resident Evil 4 VR

Capcom

Dead Rising 4 cover art

Dead Rising 4

Capcom

Arkheron

Reveal 2025

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Your game next

Let's talk about your project

CGBOT is a creative development studio born from professional game artists. For over a decade we've shipped world-class art, software and games alongside our partners — as an extension of their team, not just a vendor.

Selected Work

Craft that ships.

What we do

Two disciplines. One team.

01 Game Art

  • 01 Concept Art Visual foundations that define the look, mood and identity of a project.
  • 02 3D Modeling Characters, environments, props and vehicles — crafted with detail and performance in mind.
  • 03 Animation Expressive motion: character work, mocap cleanup and gameplay-ready movement.
  • 04 VFX Impactful effects for gameplay and cinematics, optimized for performance.
  • 05 UI / UX Intuitive, visually engaging interfaces built for clarity and usability.
  • 06 Technical Art Bridging art and technology: optimization, pipelines and shader development.

02 Engineering

  • 01 Game Development Gameplay systems, UI systems, multiplayer features and performance optimization.
  • 02 Console Porting & Compliance PlayStation, Xbox and Nintendo — certification-ready builds, end to end.
  • 03 Software Engineering Web platforms, backend systems, APIs and internal tools.
  • 04 LiveOps & Production Support Feature iteration, bug fixing and QA collaboration that keeps games alive.
  • 05 UI Implementation End-to-end development across Unity, Unreal and proprietary engines.
  • 06 Localization Support Multi-language adaptation and validation for global launches.
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The Studio

Born in the industry. Built for partners.

We help creative people develop mastery and build careers they love — inside a safe, productive environment of constant learning and challenge. That culture is why our partners get AAA execution, every time.

"We evolved from a game art outsourcer into a full creative development studio — art and code, under one roof, in your time zone."

— Sergio Rosas, Creative Director

Austin, TX

United States

Monterrey, N.L.

Mexico

The CGBOT team, 2025

Ready for the start of creative development?

Tell us about your project. We'll bring the team.

Start your project

or write to us directly: info@cgbot.com.mx